Behind the Scenes: Call of Duty


CRAS Instructor Michel Henein wears many hats. Besides being a Digital Department instructor, he also has his own game company with a title in development (Diesel Games), and he writes features for Mix Magazine. His latest work in the February 2008 issue of Mix chronicles the audio production behind Call of Duty (CoD). Michel interiewed the audio engineers and sound designers who recorded 14 weapons perspectives for each shot, spent 170 hours recording voice overs, referenced 10,000 unique sound effects and created 750,000 individual sound parameters for the game.

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