CRAS grad Ariel Gross parlayed his CRAS education into a full-time gig at Volition Inc. He is now able to focus his skills on creating innovative audio for games. He has composed soundtracks to and created sound effects for over ten published games, and the list grows daily. In his spare time, he manages an IDM record label and writes lots of funky music. The CRAS offers a game audio program based on the Wwise audio pipeline solution. Wwise allows a programmer to work within a game audio team for a company like Volition, or act as an independent content provider offering freelance services for a range of clients.